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Resource type: Book Chapter Language: en: English BibTeX citation key: Grampp2023 Email resource to friend View all bibliographic details |
Categories: General Keywords: "The Walking Dead", Adaptation, Adlard. Charlie, Game, Horror, Intermediality, Kirkman. Robert, USA Creators: Friedmann, Grampp Publisher: Transcript (Bielefeld) Collection: Narratives Crossing Boundaries. Storytelling in a Transmedial and Transdisciplinary Context |
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Abstract |
Computer games that refer to previously unfolded serial narrative worlds reflect the relationship between media in various forms. They offer different suggestions on how to think about the relationship between part and whole, which is fundamental to all (transmedial) serial storytelling. This article illustrates this observation by analyzing three computer games, namely Buffy the Vampire Slayer (2003), Enter the Matrix (2003) and The Walking Dead: Season One (2012). All of them are transmedial extensions of serial narrative worlds established in other media contexts. In different ways they reflect the relationship between part and whole on an intermedial level as part of ongoing transmedial storytelling. The main aim thereby is to offer a typology of intermedial reflections in the age of transmedial storytelling.
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