BOBC |
Resource type: Book Language: en: English ID no. (ISBN etc.): 978-0-7864-4427-4 BibTeX citation key: Cavallaro2010 Email resource to friend View all bibliographic details |
Categories: General Keywords: Adaptation, Animation, Game, Japan, Randformen des Comics Creators: Cavallaro Publisher: McFarland (Jefferson, London) |
Views: 8/1058
|
Attachments |
Abstract |
This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player’s choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games’ attributes, yielding thought-provoking yarns and complex personalities.
Table of Contents Preface (1) 1. Anime and the Visual Novel: Theoretical Approaches (7) Filmography (247) |