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Duncan, Randy and Matthew J. Smith. The Power of Comics: History, form and culture. London, New York: Continuum, 2009. 
Added by: joachim (7/20/09, 1:30 AM)   Last edited by: joachim (1/7/11, 6:35 PM)
Resource type: Book
Language: en: English
ID no. (ISBN etc.): 9780826429353
BibTeX citation key: Duncan2009a
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Categories: General
Keywords: Introduction
Creators: Duncan, Smith
Publisher: Continuum (London, New York)
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The Power of Comics is the first textbook to introduce undergraduate students to a broader understanding of the medium and its communication potential. Similar to film appreciation courses of the past, this text is intended for a comics appreciation course offered at most colleges and universities, but could easily be adapted to many different approaches to comics studies. It was through the survey or appreciation course that film became established as a legitimate field of study in American higher education. Yet, comics courses seldom take a general appreciation approach because there is no textbook for such a course. Courses that do attempt a broad approach to the comics medium have to draw material from so many different books, articles and comics that they are cost prohibitive. This text would fill that obvious gap in the market for instructors interested in a text that presents a more comprehensive view of the medium than anything currently on the market. The Power of Comics deals only with comic books and graphic novels. One reason for this focus is that no one text can hope to do justice to both strips and books; there is simply too much to cover. Preference is given to comic books because in their longer form, the graphic novel, they have the greatest potential for depth and complexity of expression. As comic strips shrink in size and become more inane in content, comic books are becoming a serious art form.

Table of Contents

Preface (vii)
Introduction by Paul Levitz (ix)

1 Defining Comic Books as a Medium (1)
2 The History of Comic Books, Part 1: Developing a Medium (20)
3 The History of Comic Books, Part 2: The Maturation of the Medium (50)
4 The Comic Book Industry (85)
5 Comic Book Creators (109)
6 Creating the Story (127)
7 Experiencing the Story (153)
8 The Comic Book Readers (171)
9 Comic Book Genres: Classifying Comics (196)
10 Comic Book Genres: The Superhero Genre (221)
11 Comic Books and Ideology (246)
12 Researching Comic Books (269)
13 Comics Culture Around the World (291)

Glossary (315)
Bibliography (321)
Index (337)
Added by: joachim  Last edited by: joachim
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