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Bakis, Maureen: The Graphic Novel Classroom. Powerful Teaching and Learning with Images. New York: Skyhorse, 2014. (159 S.) 
Added by: joachim (08/28/2020 05:08:47 PM)   Last edited by: joachim (08/28/2020 05:11:00 PM)
Resource type: Book
Languages: English
ID no. (ISBN etc.): 9781628737349
BibTeX citation key: Bakis2014
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Categories: General
Keywords: Didactics
Creators: Bakis
Publisher: Skyhorse (New York)
Views: 5/46
Attachments   Table of Contents [1/18]
Abstract
Every teacher knows that keeping adolescents interested in learning can be challenging. The Graphic Novel Classroom overcomes that challenge. In these pages, you will learn how to create your own graphic novel in order to inspire students and make them love reading. Create your own superhero to teach reading, writing, critical thinking, and problem solving!
Secondary language arts teacher Maureen Bakis discovered this powerful pedagogy in her own search to engage her students. Amazingly successful results encouraged Bakis to provide this learning tool to other middle and high school teachers so that they might also use this foolproof method to inspire their students. Readers will learn how to incorporate graphic novels into their classrooms in order to:
  • Teach twenty-first-century skills such as interpretation of content and form
  • Improve students’ writing and visual comprehension
  • Captivate both struggling and proficient students in reading
  • Promote authentic literacy learning
  • Develop students’ ability to create in multiple formats

This all-encompassing resource includes teaching and learning models, text-specific detailed lesson units, and examples of student work. An effective, contemporary way to improve learning and inspire students to love reading, The Graphic Novel Classroom is the perfect superpower for every teacher of adolescent students!


  
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