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Domsch, Sebastian. "Staging Icons, Performing Storyworlds – From Mystery Play to Cosplay." Acta Universitatis Sapientiae, Film and Media Studies 9.(2015): 125–29. 
Added by: joachim (10/05/2022, 10:57)   Last edited by: joachim (10/05/2022, 11:01)
Resource type: Journal Article
Language: en: English
DOI: 10.1515/ausfm-2015-0006
BibTeX citation key: Domsch2015
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Categories: General
Keywords: Cosplay, Fandom, Manga
Creators: Domsch
Collection: Acta Universitatis Sapientiae, Film and Media Studies
Views: 15/293
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Abstract
One of the oldest complex forms of intermediality is the static live-performance adaptation of the iconographic qualities of well-known stories. Early examples of this phenomenon are the depictions of biblical scenes in the form of grand (and largely static) tableaux in medieval Mystery Plays, very popular until the emergence of the professional entertainment stage. The nineteenth century had its fascination with the tableaux vivants - not coincidentally during the time that photography was introduced - and the late twentieth century saw the beginning of the newest variety with cosplay, which has by now become a global cultural phenomenon. Cosplay, the activity of fans dressing up and posing in a visually recognizable way as characters from popular media franchises such as manga, anime, or TV series, developed from role-playing activities into its current, highly ritualized static form through its symbiosis with amateur photography. This paper wants to first analyse the underlying art form in its historical varieties from an intermedial perspective, and in connection with that, it will explore the deeper philosophical significance of this practice, looking particularly at the role of embodiment.
  
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