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Howell, David R. "The mystery of museums in graphic novels." Journal of Graphic Novels and Comics 6. (2015): 419–29. Added by: joachim (4/23/16, 3:10 PM) |
Resource type: Journal Article Language: en: English Peer reviewed DOI: 10.1080/21504857.2015.1027938 BibTeX citation key: Howell2015a Email resource to friend View all bibliographic details |
Categories: General Keywords: Museum, Themes and motives Creators: Howell Collection: Journal of Graphic Novels and Comics |
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Abstract |
Museums have long served as a source of inspiration for horror and fiction writers. The cultural institutions maintain an aura of mystery, making them the ideal setting for stories of the macabre. Graphic novel authors have also made liberal use of these buildings as setting, and make frequent use of museum employees as key figures in narrative development. What though, is the role of the museum as depicted in graphic novels? What function do they play, and how are museum employees represented? Does the graphic novel offer a way in which museums can reach out to and develop new audiences, or will the medium serve only to confuse and mislead potential visitors about the reality of museums?
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