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Affolter, Cuno und Urs Hangartner: "Revolutioniert der Computer die Comic-Welt?" In: Comic Jahrbuch (1988), S. 130–142.  
Added by: joachim 02/25/2010 12:18:06 AM
Aggleton, Jen: "Defining digital comics. A British Library perspective." In: Journal of Graphic Novels and Comics (2018), S. 1–17.  
Last edited by: joachim 08/02/2018 10:41:35 AM
Augereau, Olivier, Motoi Iwata und Koichi Kise: "A Survey of Comics Research in Computer Science." In: Journal of Imaging 4.7 (2018), (11. Nov. 2018)  
Last edited by: joachim 06/28/2021 11:32:01 AM
---: "A Survey of Comics Research in Computer Science." In: Journal of Imaging 4.7 (2018), (18. Juli 2020)  
Last edited by: joachim 07/18/2020 05:44:23 PM
Bach, Benjamin et al. "The Emerging Genre of Data Comics." In: IEEE Computer Graphics and Applications 38.3 (2017), S. 6–13.  
Added by: joachim 05/03/2017 10:09:48 AM
Bae, Keung Yoon ‘Becky’: "From underground to the palm of your hand. The spatiality and cultural practice of South Korean webtoons." In: East Asian Journal of Popular Culture 3.1 (2017), S. 73–84.  
Last edited by: joachim 05/12/2019 11:27:56 AM
Baetens, Jan: "New = Old, Old = New." In: electronic book review (1. Jan. 2001), (13. Jan. 2014)  
Last edited by: joachim 01/14/2014 09:31:29 AM
Bares, William: "Panel Beat. Layout and Timing of Comic Panels." In: Smart Graphics. Hrsg. v. Andreas Butz et al. (Lecture Notes in Computer Science, 5166.) Berlin, Heidelberg: Springer, 2008, S. 273–276.  
Last edited by: joachim 10/19/2012 12:01:14 AM
Bateman, John A. et al. "An Open Multilevel Classification Scheme for the Visual Layout of Comics and Graphic Novels. Motivation and Design." In: Digital Scholarship in the Humanities 32.3 (2017), (17. Mai 2019)  
Last edited by: joachim 05/17/2019 06:20:34 PM
Baudry, Julien: "Paradoxes of Innovation in French Digital Comics." In: The Comics Grid 8.4 (2018), (20. Aug. 2018)  
Added by: joachim 08/20/2018 12:18:36 PM
Becker, Thomas: "Matrix versus The Ghost in the Shell. Die neuen Mythen der virtuellen Welt sind nicht mehr allein diskursiv analysierbar." In: Journal Ethnologie 5 (2007), (4. Nov. 2012)  
Added by: joachim 11/04/2012 12:23:27 PM
Bell, Mark: "The Salvation of Comics. Digital Prophets and Iconoclasts." In: Review of Communication 6.1–2 (2006), S. 131–140.  
Added by: joachim 07/19/2012 11:09:17 AM
Benatti, Francesca: "Superhero comics and the digital communications circuit. A case study of Strong Female Protagonist." In: Journal of Graphic Novels and Comics 10.3 (2019), S. 306–319.  
Last edited by: joachim 07/12/2020 02:04:43 PM
Bremgartner, Mathias P. "Performing ‘Readings’. The Interplay of Theatre And Digital Comics In Tezuka." In: Networking Knowledge 8.4 (2015), (14. Aug. 2015)  
Last edited by: joachim 08/14/2015 06:47:00 AM
Bremgartner, Mathias: "Performing ‘Readings’. The Interplay of Theatre And Digital Comics In Tezuka." In: Networking Knowledge 8.4 (2015), (15. Apr. 2021)  
Added by: joachim 04/15/2021 03:13:53 PM
Brown, Kieron Michael: "Virtuality and enhancement in Richard McGuire’s Here(s)." In: Studies in Comics 8.1 (2017), S. 69–84.  
Last edited by: joachim 10/30/2017 11:39:44 AM
Caboche, Elsa: "Narration numérique en images. Modes d’expression, spécificités, expérimentations." In: L’engendrement des images en bande dessinée. Hrsg. v. Henri Garric. (Iconotextes.) Tours: Presses Univ. François-Rabelais, 2013, S. 143–156.  
Last edited by: joachim 02/19/2017 12:48:15 PM
Cadieux, Lee: "Digital Thought Balloons. Electronic Delivery and the Comic Book." In: International Journal of the Book 8.4 (2011), S. 135–142.  
Added by: joachim 03/01/2012 09:24:03 AM
Campbell, T. A History of Webcomics. The Golden Age: 1993–2005. Bd. 1. San Antonio: Antarctic Pr. 2006. (94 S.)  
Last edited by: joachim 05/14/2013 11:12:43 AM
Carter, James Bucky: "Graphic Novels, Web Comics, and Creator Blogs. Examining Product and Process." In: Theory Into Practice 50.3 (2011), S. 190–197.  
Added by: joachim 08/02/2012 07:37:44 AM
Crucifix, Benoît und Björn-Olav Dozo: "E-Graphic Novels." In: The Cambridge History of the Graphic Novel. Hrsg. v. Jan Baetens, Hugo Frey und Stephen E. Tabachnick. (The Cambridge Companions to Philosophy, Religion and Culture.) Cambridge [etc.]: Cambridge Univ. Press, 2018, S. 574–590.  
Last edited by: joachim 02/17/2019 05:36:12 PM
Darici, Katiuscia: "El cómic y la transmedialidad. El caso de La Doce de François Schuiten en Realidad Aumentada." In: Cuadernos de Información y Comunicación 19 (2014), (19. Jan. 2016)  
Last edited by: joachim 01/19/2016 01:11:54 PM
Darowski, Joseph J. "“The one with the kids on the island”. Avengers Arena and Teenage Dystopian Fiction." In: The Ages of the Avengers. Essays on the Earth’s Mightiest Heroes in Changing Times. Hrsg. v. Joseph J. Darowski. Jefferson: McFarland, 2014, S. 178–188.  
Last edited by: joachim 04/06/2021 10:37:38 AM
Delporte, Julie: La bédé-réalité. La bande dessinée autobiographique à l’heure des technologies numériques. (Colosse/Essai, 1.) Montréal: Vincent Girard, 2011. (136 S.)  
Added by: joachim 08/08/2014 05:33:40 PM
Dittmar, Jakob F. "Digital Comics." In: Scandinavian Journal of Comic Art 1.2 (2012), (15. Febr. 2013)  
Added by: joachim 02/15/2013 12:08:42 AM
---: "Experiments in Digital Comics. Somewhere between Comics and Multimedia Storytelling." In: Comics Forum (14. März 2015), (15. Mai 2015)  
Added by: joachim 05/15/2015 07:22:14 AM
Douglass, Jeremy, William Huber und Lev Manovich: "Understanding scanlation. How to read one million fan-translated manga pages." In: Image [&] Narrative 12.1 (2011), (29. März 2011)  
Added by: joachim 03/29/2011 08:11:19 PM
Duffy, Damian: Educational Hypercomics. Learners, Institutions, and Comics in e-Learning Interface Design. Diss. (PhD), University of Illinois, Library and Information Science 2016 (160 S.).  
Added by: joachim 01/24/2018 02:47:25 PM
---: "Hyper/Comics/Con/Text. Institutional Contexts and Interface Design in Online Educational Hypercomics." In: Networking Knowledge 8.4 (2015), (14. Aug. 2015)  
Added by: joachim 08/14/2015 06:38:20 AM
Adventures Into Digital Comics. USA 2008, Regie: Dumesnil, Sébastien (Laufzeit: 1:36 Min.).  
Last edited by: joachim 04/21/2013 06:37:29 PM
Dunst, Alexander, Jochen Laubrock und Janina Wildfeuer (Hgg.): Empirical Comics Research. Digital, Multimodal, and Cognitive Methods. (Routledge Advances in Comics Studies.) London, New York: Routledge, 2018. (349 S.)  
Last edited by: joachim 06/25/2020 11:55:23 AM
Dunst, Alexander, Rita Hartel und Jochen Laubrock: "The Graphic Narrative Corpus (GNC). Design, Annotation, and Analysis for the Digital Humanities." In: 1st International Workshop on Computational Document Forensics. IWCDF 2017. Hrsg. v. Randall Bilof. Bd. 3. Piscataway: The Institute of Electrical and Electronics Engineers, 2017, S. 15–20.  
Last edited by: joachim 09/06/2018 10:57:48 AM
Dunst, Alexander und Rita Hartel: "The Quantitative Analysis of Comics. Towards a Visual Stylometry of Graphic Narrative." In: Empirical Comics Research. Digital Multimodal and Cognitive Methods. Hrsg. v. Alexander Dunst, Jochen Laubrock und Janina Wildfeuer. (Routledge Advances in Comics Studies.) London, New York: Routledge, 2018, S. 43–61.  
Last edited by: joachim 07/22/2021 12:44:59 PM
Eakin, Paul John: "Reading Comics. Art Spiegelman on CD-ROM." In: Graphic Subjects. Critical Essays on Autobiography and Graphic Novels. Hrsg. v. Michael A. Chaney. (Wisconsin Studies in Autobiography.) Madison: Univ. of Wisconsin Press, 2011, S. 13–16.  
Added by: joachim 12/14/2011 11:15:08 AM
Endres, Christian: "Rücksturz in die Anonymität. Brian K. Vaughans Comic »The Private Eye« thematisiert die Post-Snowden-Ära des Internets und beschreitet neue Wege des Selfpublishings." In: Das Science Fiction Jahr 10 (2014), S. 321–333.  
Added by: joachim 07/20/2017 12:08:20 PM
Farmer, Clark: "Comic Book Color and the Digital Revolution." In: International Journal of Comic Art 8.2 (2006), S. 330–346.  
Added by: Deleted user 09/01/2009 05:35:07 PM
Fiedler, Sabine: "Merkmale computervermittelter Kommunikation (dargestellt am Beispiel einer Comic-Fan-Gemeinschaft)." In: Interlinguistische Informationen, Beiheft 9 (2003), S. 54–63.  
Added by: joachim 07/20/2017 07:12:22 AM
Friedman, Elisabeth R. "The Virtual Archive and the Missing Trace. Charlotte Salomon on CD ROM." In: Invisible Culture 12 (2008), (5. Aug. 2009)  
Last edited by: joachim 10/21/2009 01:38:03 AM
García, Enrique: "The Industry and Aesthetics of Latina/o Comic Books." In: The Routledge Companion to Latina/o Popular Culture. Hrsg. v. Frederick Luis Aldama. (Routledge Media and Cultural Studies Companions.) London, New York: Routledge, 2016, S. 101–109.  
Last edited by: joachim 08/02/2018 11:32:39 AM
Gilmore, James N. und Matthias Stork (Hgg.): Superhero Synergies. Comic Book Characters Go Digital. Lanham [etc.]: Rowman & Littlefield, 2014. (252 S.)  
Last edited by: joachim 08/24/2015 03:05:38 PM
Goodbrey, Daniel Merlin: "Digital comics – new tools and tropes." In: Studies in Comics 4.1 (2013), S. 185–198.  
Added by: joachim 01/20/2018 05:12:39 PM
---: "Distortions in Spacetime. Emergent Narrative Practices in Comics’ Transition from Print to Screen." In: Storytelling in the Media Convergence Age. Exploring Screen Narratives. Hrsg. v. Roberta E. Pearson und Anthony N. Smith. New York [etc.]: Palgrave Macmillan, 2015, S. 54–73.  
Added by: joachim 11/26/2019 04:01:56 PM
---: "Images in Space. The Challenges of Architectural Spatiality in Comics." In: Framescapes. Graphic Narrative Intertexts. Hrsg. v. Mikhail Peppas und Sanabelle Ebrahim. Oxford: Inter-Disciplinary Pr. 2016, S. 15–29.  
Added by: joachim 01/20/2018 05:10:13 PM
---: The Impact of Digital Mediation and Hybridisation on the Form of Comics. Thesis (DDes), University of Hertfordshire, School of Creative Arts 2017 (181 S.).  
Added by: joachim 05/24/2018 12:53:01 PM
---: "The Sound of Digital Comics." In: Writing Visual Culture 7 (2015), (28. Sept. 2016)  
Added by: joachim 01/20/2018 05:15:56 PM
Grennan, Simon: "The Marie Duval Archive. Memory and the Development of Comic Strip Canon." In: Comics Memory. Archives and Styles. Hrsg. v. Maaheen Ahmed und Benoît Crucifix. (Palgrave Studies in Comics and Graphic Novels.) New York [etc.]: Palgrave Macmillan, 2018, S. 251–258.  
Last edited by: joachim 09/05/2018 06:57:04 PM
Gurevitch, Leon: "From Edison to Pixar. The spectacular screen and the attention economy from celluloid to CG." In: Continuum 29.3 (2015), S. 445–465.  
Last edited by: joachim 08/05/2015 01:09:14 PM
Jenkins, Henry: "The cultural logic of media convergence." In: International Journal of Cultural Studies 7 (2004), S. 33–43.  
Added by: joachim 03/02/2011 09:56:30 AM
Kashtan, Aaron: Between Pen and Pixel. Comics, Materiality, and the Book of the Future. (Studies in Comics and Cartoons.) Columbus: Ohio State Univ. Press, 2018. (210 S.)  
Last edited by: joachim 09/05/2018 12:43:20 AM
---: "Digital comics and material richness." In: Comics Forum (12. Juli 2013), (1. Sept. 2013)  
Added by: joachim 09/01/2013 10:16:55 PM
---: "Talismans. Using Comics to Teach Multimodal Writing." In: Class, Please Open Your Comics. Essays on Teaching with Graphic Narratives. Hrsg. v. Matthew L. Miller. Jefferson: McFarland, 2015, S. 103–116.  
Last edited by: joachim 11/22/2020 05:01:51 PM
Kirchoff, Jeffrey S. J. "It’s Just Not the Same as Print (and It Shouldn’t Be). Rethinking the Possibilities of Digital Comics." In: technoculture 3 (2013), (20. Juni 2016)  
Added by: joachim 06/20/2016 07:15:00 PM
Kirchoff, Jeffrey S. J. und Mike P. Cook: "Overviewing Software Applications for Graphic Novel Creation in the Post-Secondary and Secondary Classroom." In: SANE journal 2.1 (2015), (30. Mai 2019)  
Last edited by: joachim 05/30/2019 05:25:01 PM
Kirtz, Jaime Lee: "Computers, Comics and Cult Status. A Forensics of Digital Graphic Novels." In: Digital Humanities Quarterly 8.3 (2014), (30. März 2015)  
Added by: joachim 03/30/2015 10:17:51 PM
Knigge, Andreas C. "»Der Computer kann nur wiedergeben, was der Zeichner kann«. Andreas C. Knigge im Gespräch mit Michael Götze." In: Comic Jahrbuch (1988), S. 113–129.  
Added by: joachim 12/02/2011 11:42:10 PM
Lackaff, Derek und Michael Sales: "Black comics and social media economics. New media, new production models." In: Black Comics. Politics of Race and Representation. Hrsg. v. Sheena C. Howard und Ronald L. Jackson II. New York: Bloomsbury, 2013, S. 65–78.  
Added by: joachim 09/24/2019 12:37:48 AM
Lamuño, Camilla et al. ComicVision. En remediering af tegneserier. Master (Thesis), Roskilde Universitet 2006 (63 S.).  
Added by: joachim 09/14/2010 12:12:17 AM
Laubrock, Jochen und Alexander Dunst: "Computational Approaches to Comics Analysis." In: Topics in Cognitive Science 12.1 (2020), S. 274–310.  
Last edited by: joachim 07/23/2020 05:17:36 PM
Lefèvre, Pascal: "Einde van het papier, lang leve digitale strips en prentenboeken?" In: Strip en illustratie in België. Een stand van zaken en de sociaaleconomische situatie van de sector. Hrsg. v. Pascal Lefèvre und Morgan Di Salvia. Brussel: SMartBe, 2010, S. 87–95.  
Added by: joachim 11/15/2014 05:32:47 PM
Legrady, Georges: "Modular Structure and Image/Text Sequences. Comics and Interactive Media." In: Comics & Culture. Analytical and Theoretical Approaches to Comics. Hrsg. v. Anne Magnussen und Hans-Christian Christiansen. Copenhagen: Museum Tusculanum, 2000, S. 79–90.  
Last edited by: joachim 10/23/2011 04:58:20 PM
Liu, Chang-de: "Negative Impact of Digital Technologies on Artists. A Case Study of Taiwanese Cartoonists and Illustrators." In: International Journal of Comic Art 8.1 (2006), S. 456–465.  
Last edited by: joachim 05/29/2012 09:58:31 AM
Lombard-Cook, Kat: "Jason Shiga’s Meanwhile and digital adaptability of non-traditional narratives in comics." In: Journal of Graphic Novels and Comics 6.1 (2015), S. 15–30.  
Last edited by: joachim 10/22/2016 05:08:45 PM
Madden, Matt: "Matt Madden’s Brief Comic Book Odyssey." In: Comics Studies Here and Now. Hrsg. v. Frederick Luis Aldama. (Routledge Advances in Comics Studies, 5.) London: Routledge, 2018, S. xv–xvi.  
Added by: joachim 10/03/2018 01:53:21 PM
Martin, Côme: "With, Against or Beyond Print? Digital Comics in Search of a Specific Status." In: The Comics Grid 7 (2017), (24. Mai 2018)  
Added by: joachim 05/24/2018 01:11:04 PM
McCloud, Scott: Comics neu erfinden. Wie Vorstellungskraft und Technologie eine Kunstform revolutionieren. Hamburg: Carlsen, 2001. (242 S.)  
Added by: joachim 05/26/2013 03:42:59 PM
---: Réinventer la bande dessinée. Paris: Vertige Graphic, 2006. (241 S.)  
Added by: joachim 05/26/2013 03:48:21 PM
---: Reinventing Comics. How Imagination and Technology Are Revolutionizing an Art Form. New York: Harper, 2000. (250 S.)  
Last edited by: joachim 04/11/2014 11:29:22 AM
---: La revolución de los cómics. (Biblioteca creativa.) Barcelona: Norma, 2001. (241 S.)  
Last edited by: joachim 05/26/2013 03:59:24 PM
Misemer, Leah: "A Historical Approach to Webcomics. Digital Authorship in the Early 2000s." In: The Comics Grid 9 (2019), (20. Febr. 2020)  
Added by: joachim 02/20/2020 06:01:47 PM
Moula, Evangelia, Tharrenos Bratitsis und Sofia Chalkia: "Adapting Literature Into Comics and Comparing Hand-Made Comics With Digital-Made Ones." In: Journal of Literature and Art Studies 8.10 (2018), S. 1450–1458.  
Added by: joachim 09/27/2020 12:51:41 PM
Murray, Padmini Ray: "Scott Pilgrim vs the future of comics publishing." In: Studies in Comics 3.1 (2012), S. 129–142.  
Added by: joachim 01/08/2013 02:46:24 PM
Nakano, Haruyuki: "De Japanse markt voor digitale manga, gedragen door mobiele telefoons." In: Strip en illustratie in België. Een stand van zaken en de sociaaleconomische situatie van de sector. Hrsg. v. Pascal Lefèvre und Morgan Di Salvia. Brussel: SMartBe, 2010, S. 96–109.  
Added by: joachim 11/15/2014 05:21:25 PM
Nguyen, Nhu-Van, Christophe Rigaud und Jean-Christophe Burie: "Digital Comics Image Indexing Based on Deep Learning." In: Journal of Imaging 4.7 (2018), (11. Nov. 2018)  
Added by: joachim 11/11/2018 01:38:59 PM
---: "Digital Comics Image Indexing Based on Deep Learning." In: Journal of Imaging 4.7 (2018), (24. Juni 2021)  
Last edited by: joachim 06/24/2021 12:30:12 PM
Nichols, Jayms: "Comics and Control. Leading the Reading." In: Writing Visual Culture 7 (2015), (28. Sept. 2016)  
Added by: joachim 09/28/2016 01:02:54 AM
Nichols, Jayms Clifford: "Comics on Screen. Pages and Places in the Cloud." In: Framescapes. Graphic Narrative Intertexts. Hrsg. v. Mikhail Peppas und Sanabelle Ebrahim. Oxford: Inter-Disciplinary Pr. 2016, S. 93–101.  
Added by: joachim 01/20/2018 05:52:49 PM
Nishimura, Keiko: "Where program and fantasy meet. Female fans conversing with character bots in Japan." In: Transformative Works and Cultures 12 (2013), (2. Mai 2013)  
Last edited by: joachim 05/02/2013 03:14:04 PM
Oppolzer, Markus: "Reaching an audience. The publication history of David Hine’s Strange Embrace." In: Journal of Graphic Novels and Comics 7.3 (2016), S. 268–282.  
Last edited by: joachim 10/19/2020 01:58:23 PM
Peaslee, Robert Moses: "Media Conduction. Festivals, Networks, and Boundaried Spaces." In: International Journal of Communication 7 (2013), (27. Aug. 2014)  
Last edited by: joachim 08/27/2014 10:59:15 PM
Powell, Anna: "The Daemons of Unplumbed Space. Mixing the Planes in Hellboy." In: Deleuze and Film. Hrsg. v. David Martin-Jones und William Brown. Edinburgh: Edinburgh University Press, 2012, S. 173–191.  
Last edited by: joachim 05/14/2021 05:54:59 PM
Priego Ramirez, Ernesto F. The comic book in the age of digital reproduction. PhD (Doctoral thesis), University College London 2011 (418 S.).  
Last edited by: joachim 08/13/2014 10:59:27 PM
---: "On Cultural Materialism, Comics and Digital Media." In: Opticon1826 9 (2010), (25. Juli 2013)  
Added by: joachim 07/25/2013 02:28:06 AM
Puentedura, Ruben R. "The Infinite Canvas Reloaded. Digital Storytelling, Webcomics, and Web 2.0". NMC Summer Conference: Monterey Bay, 9.–13. Juni, 2009.  
Added by: joachim 05/04/2013 10:27:12 AM
Rageul, Anthony: "La bande dessinée numérique, figures et tensions d’un médium hybride." In: Hybridations. Les rencontres du texte et de l’image. Hrsg. v. Laurent Gerbier. (Iconotextes.) Tours: Presses Univ. François-Rabelais, 2014.  
Added by: joachim 08/04/2014 07:20:18 AM
---: La bande dessinée saisie par le numérique. Formes et enjeux du récit reconfiguré par l’interactivité. Thèse de doctorat Université européenne de Bretagne, École doctorale Arts, Lettres, Langues 2014 (429 S.).  
Added by: joachim 08/20/2018 11:56:32 AM
---: "On the Pleasure of Coding Interface Narratives." In: The Comics Grid 8.3 (2018), (20. Aug. 2018)  
Last edited by: joachim 08/20/2018 11:30:02 AM
Rapatzikou, Tatiana: "Visualizations of Cyber-Gothic Bodies in William Gibson’s Trilogy and the Art of the Graphic Novel." In: Foundation 83 (2001), S. 73–86.  
Last edited by: joachim 04/14/2014 01:08:12 PM
Reichert, Ramón: "Die Medienästhetik der Webcomics." In: Theorien des Comics. Ein Reader. Hrsg. v. Barbara Eder, Elisabeth Klar und Ramón Reichert. (Kultur- und Medientheorie.) Bielefeld: Transcript, 2011, S. 121–141.  
Added by: joachim 09/30/2011 02:24:35 AM
Reitsamer, Rosa und Elke Zobl: "Queer-feministische Comics. Produktive Interventionen im Kontext der Do-It-Yourself-Kultur." In: Theorien des Comics. Ein Reader. Hrsg. v. Barbara Eder, Elisabeth Klar und Ramón Reichert. (Kultur- und Medientheorie.) Bielefeld: Transcript, 2011, S. 365–381.  
Added by: joachim 10/02/2011 07:43:12 PM
Resha, Adrienne: "The Blue Age of Comic Books." In: Inks 4.1 (2020), S. 66–81.  
Last edited by: joachim 07/09/2021 05:36:14 PM
Sabin, Roger: "Comics on the Web." In: electronic book review 7 (1998), (26. Juli 2017)  
Added by: joachim 07/26/2017 01:10:17 PM
---: "The Crisis in Modern American and British Comics, and the Possibilities of the Internet as a Solution." In: Comics & Culture. Analytical and Theoretical Approaches to Comics. Hrsg. v. Anne Magnussen und Hans-Christian Christiansen. Copenhagen: Museum Tusculanum, 2000, S. 43–57.  
Last edited by: joachim 10/23/2011 05:02:58 PM
Sackmann, Eckart: "Kindergeschichten." In: Deutsche Comicforschung 1 (2005), S. 117–120.  
Added by: joachim 12/10/2009 08:57:25 PM
Sanders, Joe Sutliff: "Coda: Whether We Want Them or Not. Building an Aesthetic of Children’s Digital Comics." In: Graphic Novels for Children and Young Adults. A Collection of Critical Essays. Hrsg. v. Michelle Ann Abate und Gwen Athene Tarbox. (Children’s Literature Association Series.) Jackson: Univ. Press of Mississippi, 2017, S. 332–342.  
Last edited by: joachim 09/06/2018 06:03:49 PM
Singh, Gary: "Stories in the Data." In: IEEE Computer Graphics and Applications 38.3 (2017), S. 4–5.  
Added by: joachim 05/03/2017 10:07:07 AM
Smith, Craig: "Motion Comics. The Emergence of a Hybrid Medium." In: Writing Visual Culture 7 (2015), (28. Sept. 2016)  
Added by: joachim 09/28/2016 12:57:39 AM
Steiling, David: "Reading from Within the Panel." In: ImageTexT 6.2 (2012), (8. Okt. 2012)  
Added by: joachim 10/08/2012 06:49:21 PM
Stein, Daniel: "‘Mummified objects’. Superhero comics in the digital age." In: Journal of Graphic Novels and Comics 7.3 (2016), S. 283–292.  
Last edited by: joachim 10/19/2020 02:25:20 PM
Steirer, Gregory: "No more bags and boards. Collecting culture and the digital comics marketplace." In: Journal of Graphic Novels and Comics 5.4 (2014), S. 455–469.  
Added by: joachim 07/30/2015 05:41:56 PM
Stevens, J. Richard und Christopher Edward Bell: "Do Fans Own Digital Comic Books? Examining the Copyright and Intellectual Property Attitudes of Comic Book Fans." In: International Journal of Communication 6 (2012), (7. Sept. 2017)  
Last edited by: joachim 09/07/2017 01:30:15 PM
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