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Affolter, Cuno und Urs Hangartner: "Revolutioniert der Computer die Comic-Welt?" In: Comic Jahrbuch (1988), S. 130–142.  
Added by: joachim 2010-02-25 00:18
Aggleton, Jen: "Defining digital comics. A British Library perspective." In: Journal of Graphic Novels and Comics (2018), S. 1–17.  
Last edited by: joachim 2018-08-02 10:41
Augereau, Olivier, Motoi Iwata und Koichi Kise: "A Survey of Comics Research in Computer Science." In: Journal of Imaging 4.7 (2018).  
Last edited by: joachim 2021-06-28 11:32
---: "A Survey of Comics Research in Computer Science." In: Journal of Imaging 4.7 (2018).  
Last edited by: joachim 2020-07-18 17:44
Bach, Benjamin et al. "The Emerging Genre of Data Comics." In: IEEE Computer Graphics and Applications 38.3 (2017), S. 6–13.  
Added by: joachim 2017-05-03 10:09
Bae, Keung Yoon ‘Becky’: "From underground to the palm of your hand. The spatiality and cultural practice of South Korean webtoons." In: East Asian Journal of Popular Culture 3.1 (2017), S. 73–84.  
Last edited by: joachim 2019-05-12 11:27
Baetens, Jan: "New = Old, Old = New." In: electronic book review (1. Jan. 2001).  
Last edited by: joachim 2014-01-14 09:31
Bares, William: "Panel Beat. Layout and Timing of Comic Panels." In: Smart Graphics. Hrsg. v. Andreas Butz et al. (Lecture Notes in Computer Science, 5166.) Berlin, Heidelberg: Springer, 2008, S. 273–276.  
Last edited by: joachim 2012-10-19 00:01
Bateman, John A. et al. "An Open Multilevel Classification Scheme for the Visual Layout of Comics and Graphic Novels. Motivation and Design." In: Digital Scholarship in the Humanities 32.3 (2017), S. 476–510, .  
Last edited by: joachim 2019-05-17 18:20
Baudry, Julien: "Paradoxes of Innovation in French Digital Comics." In: The Comics Grid 8.4 (2018).  
Added by: joachim 2018-08-20 12:18
Becker, Thomas: "Matrix versus The Ghost in the Shell. Die neuen Mythen der virtuellen Welt sind nicht mehr allein diskursiv analysierbar." In: Journal Ethnologie 5 (2007).  
Added by: joachim 2012-11-04 12:23
Bell, Mark: "The Salvation of Comics. Digital Prophets and Iconoclasts." In: Review of Communication 6.1–2 (2006), S. 131–140.  
Added by: joachim 2012-07-19 11:09
Benatti, Francesca: "Superhero comics and the digital communications circuit. A case study of Strong Female Protagonist." In: Journal of Graphic Novels and Comics 10.3 (2019), S. 306–319.  
Last edited by: joachim 2020-07-12 14:04
Bremgartner, Mathias P. "Performing ‘Readings’. The Interplay of Theatre And Digital Comics In Tezuka." In: Networking Knowledge 8.4 (2015).  
Last edited by: joachim 2015-08-14 06:47
Bremgartner, Mathias: "Performing ‘Readings’. The Interplay of Theatre And Digital Comics In Tezuka." In: Networking Knowledge 8.4 (2015), S. 1–12, .  
Added by: joachim 2021-04-15 15:13
Brown, Kieron Michael: "Virtuality and enhancement in Richard McGuire’s Here(s)." In: Studies in Comics 8.1 (2017), S. 69–84.  
Last edited by: joachim 2017-10-30 11:39
Caboche, Elsa: "Narration numérique en images. Modes d’expression, spécificités, expérimentations." In: L’engendrement des images en bande dessinée. Hrsg. v. Henri Garric. (Iconotextes.) Tours: Presses Univ. François-Rabelais, 2013, S. 143–156.  
Last edited by: joachim 2017-02-19 12:48
Cadieux, Lee: "Digital Thought Balloons. Electronic Delivery and the Comic Book." In: International Journal of the Book 8.4 (2011), S. 135–142.  
Added by: joachim 2012-03-01 09:24
Campbell, T. A History of Webcomics. The Golden Age: 1993–2005. Bd. 1. San Antonio: Antarctic Pr. 2006. (94 S.)  
Last edited by: joachim 2013-05-14 11:12
Carter, James Bucky: "Graphic Novels, Web Comics, and Creator Blogs. Examining Product and Process." In: Theory Into Practice 50.3 (2011), S. 190–197.  
Added by: joachim 2012-08-02 07:37
Crucifix, Benoît und Björn-Olav Dozo: "E-Graphic Novels." In: The Cambridge History of the Graphic Novel. Hrsg. v. Jan Baetens, Hugo Frey und Stephen E. Tabachnick. (The Cambridge Companions to Philosophy, Religion and Culture.) Cambridge [etc.]: Cambridge Univ. Press, 2018, S. 574–590.  
Last edited by: joachim 2019-02-17 17:36
Darici, Katiuscia: "El cómic y la transmedialidad. El caso de La Doce de François Schuiten en Realidad Aumentada." In: Cuadernos de Información y Comunicación 19 (2014), S. 303–313, .  
Last edited by: joachim 2016-01-19 13:11
Darowski, Joseph J. "“The one with the kids on the island”. Avengers Arena and Teenage Dystopian Fiction." In: The Ages of the Avengers. Essays on the Earth’s Mightiest Heroes in Changing Times. Hrsg. v. Joseph J. Darowski. Jefferson: McFarland, 2014, S. 178–188.  
Last edited by: joachim 2021-04-06 10:37
Delporte, Julie: La bédé-réalité. La bande dessinée autobiographique à l’heure des technologies numériques. (Colosse/Essai, 1.) Montréal: Vincent Girard, 2011. (136 S.)  
Added by: joachim 2014-08-08 17:33
Dittmar, Jakob F. "Digital Comics." In: Scandinavian Journal of Comic Art 1.2 (2012), S. 82–91, .  
Added by: joachim 2013-02-15 00:08
---: "Experiments in Digital Comics. Somewhere between Comics and Multimedia Storytelling." In: Comics Forum (14. März 2015).  
Added by: joachim 2015-05-15 07:22
Douglass, Jeremy, William Huber und Lev Manovich: "Understanding scanlation. How to read one million fan-translated manga pages." In: Image [&] Narrative 12.1 (2011), S. 190–228, .  
Added by: joachim 2011-03-29 20:11
Duffy, Damian: Educational Hypercomics. Learners, Institutions, and Comics in e-Learning Interface Design. Diss. (PhD), University of Illinois, Library and Information Science 2016 (160 S.).  
Added by: joachim 2018-01-24 14:47
---: "Hyper/Comics/Con/Text. Institutional Contexts and Interface Design in Online Educational Hypercomics." In: Networking Knowledge 8.4 (2015).  
Added by: joachim 2015-08-14 06:38
Adventures Into Digital Comics. USA 2008, Regie: Dumesnil, Sébastien (Laufzeit: 1:36 Min.).  
Last edited by: joachim 2013-04-21 18:37
Dunst, Alexander, Jochen Laubrock und Janina Wildfeuer (Hgg.): Empirical Comics Research. Digital, Multimodal, and Cognitive Methods. (Routledge Advances in Comics Studies.) London, New York: Routledge, 2018. (349 S.)  
Last edited by: joachim 2020-06-25 11:55
Dunst, Alexander, Rita Hartel und Jochen Laubrock: "The Graphic Narrative Corpus (GNC). Design, Annotation, and Analysis for the Digital Humanities." In: 1st International Workshop on Computational Document Forensics. IWCDF 2017. Hrsg. v. Randall Bilof. Bd. 3. Piscataway: The Institute of Electrical and Electronics Engineers, 2017, S. 15–20.  
Last edited by: joachim 2018-09-06 10:57
Dunst, Alexander und Rita Hartel: "The Quantitative Analysis of Comics. Towards a Visual Stylometry of Graphic Narrative." In: Empirical Comics Research. Digital Multimodal and Cognitive Methods. Hrsg. v. Alexander Dunst, Jochen Laubrock und Janina Wildfeuer. (Routledge Advances in Comics Studies.) London, New York: Routledge, 2018, S. 43–61.  
Last edited by: joachim 2021-07-22 12:44
Eakin, Paul John: "Reading Comics. Art Spiegelman on CD-ROM." In: Graphic Subjects. Critical Essays on Autobiography and Graphic Novels. Hrsg. v. Michael A. Chaney. (Wisconsin Studies in Autobiography.) Madison: Univ. of Wisconsin Press, 2011, S. 13–16.  
Added by: joachim 2011-12-14 11:15
Endres, Christian: "Rücksturz in die Anonymität. Brian K. Vaughans Comic »The Private Eye« thematisiert die Post-Snowden-Ära des Internets und beschreitet neue Wege des Selfpublishings." In: Das Science Fiction Jahr 10 (2014), S. 321–333.  
Added by: joachim 2017-07-20 12:08
Farmer, Clark: "Comic Book Color and the Digital Revolution." In: International Journal of Comic Art 8.2 (2006), S. 330–346.  
Added by: Deleted user 2009-09-01 17:35
Fiedler, Sabine: "Merkmale computervermittelter Kommunikation (dargestellt am Beispiel einer Comic-Fan-Gemeinschaft)." In: Interlinguistische Informationen, Beiheft 9 (2003), S. 54–63.  
Added by: joachim 2017-07-20 07:12
Friedman, Elisabeth R. "The Virtual Archive and the Missing Trace. Charlotte Salomon on CD ROM." In: Invisible Culture 12 (2008).  
Last edited by: joachim 2009-10-21 01:38
García, Enrique: "The Industry and Aesthetics of Latina/o Comic Books." In: The Routledge Companion to Latina/o Popular Culture. Hrsg. v. Frederick Luis Aldama. (Routledge Media and Cultural Studies Companions.) London, New York: Routledge, 2016, S. 101–109.  
Last edited by: joachim 2018-08-02 11:32
Gilmore, James N. und Matthias Stork (Hgg.): Superhero Synergies. Comic Book Characters Go Digital. Lanham [etc.]: Rowman & Littlefield, 2014. (252 S.)  
Last edited by: joachim 2015-08-24 15:05
Goodbrey, Daniel Merlin: "Digital comics – new tools and tropes." In: Studies in Comics 4.1 (2013), S. 185–198.  
Added by: joachim 2018-01-20 17:12
---: "Distortions in Spacetime. Emergent Narrative Practices in Comics’ Transition from Print to Screen." In: Storytelling in the Media Convergence Age. Exploring Screen Narratives. Hrsg. v. Roberta E. Pearson und Anthony N. Smith. New York [etc.]: Palgrave Macmillan, 2015, S. 54–73.  
Added by: joachim 2019-11-26 16:01
---: "Images in Space. The Challenges of Architectural Spatiality in Comics." In: Framescapes. Graphic Narrative Intertexts. Hrsg. v. Mikhail Peppas und Sanabelle Ebrahim. Oxford: Inter-Disciplinary Pr. 2016, S. 15–29.  
Added by: joachim 2018-01-20 17:10
---: The Impact of Digital Mediation and Hybridisation on the Form of Comics. Thesis (DDes), University of Hertfordshire, School of Creative Arts 2017 (181 S.).  
Added by: joachim 2018-05-24 12:53
---: "The Sound of Digital Comics." In: Writing Visual Culture 7 (2015).  
Added by: joachim 2018-01-20 17:15
Grennan, Simon: "The Marie Duval Archive. Memory and the Development of Comic Strip Canon." In: Comics Memory. Archives and Styles. Hrsg. v. Maaheen Ahmed und Benoît Crucifix. (Palgrave Studies in Comics and Graphic Novels.) New York [etc.]: Palgrave Macmillan, 2018, S. 251–258.  
Last edited by: joachim 2018-09-05 18:57
Gurevitch, Leon: "From Edison to Pixar. The spectacular screen and the attention economy from celluloid to CG." In: Continuum 29.3 (2015), S. 445–465.  
Last edited by: joachim 2015-08-05 13:09
Hibbett, Mark: "In Search of Doom. Tracking a Wandering Character Through Data." In: IMAGE 29.1 (2019), S. 81–97, .  
Added by: joachim 2021-10-16 19:40
Jenkins, Henry: "The cultural logic of media convergence." In: International Journal of Cultural Studies 7 (2004), S. 33–43.  
Added by: joachim 2011-03-02 09:56
Kashtan, Aaron: Between Pen and Pixel. Comics, Materiality, and the Book of the Future. (Studies in Comics and Cartoons.) Columbus: Ohio State Univ. Press, 2018. (210 S.)  
Last edited by: joachim 2018-09-05 00:43
---: "Digital comics and material richness." In: Comics Forum (12. Juli 2013).  
Added by: joachim 2013-09-01 22:16
---: "Talismans. Using Comics to Teach Multimodal Writing." In: Class, Please Open Your Comics. Essays on Teaching with Graphic Narratives. Hrsg. v. Matthew L. Miller. Jefferson: McFarland, 2015, S. 103–116.  
Last edited by: joachim 2020-11-22 17:01
Kirchoff, Jeffrey S. J. "It’s Just Not the Same as Print (and It Shouldn’t Be). Rethinking the Possibilities of Digital Comics." In: technoculture 3 (2013).  
Added by: joachim 2016-06-20 19:15
Kirchoff, Jeffrey S. J. und Mike P. Cook: "Overviewing Software Applications for Graphic Novel Creation in the Post-Secondary and Secondary Classroom." In: SANE journal 2.1 (2015), S. 1–32, .  
Last edited by: joachim 2019-05-30 17:25
Kirtz, Jaime Lee: "Computers, Comics and Cult Status. A Forensics of Digital Graphic Novels." In: Digital Humanities Quarterly 8.3 (2014).  
Added by: joachim 2015-03-30 22:17
Knigge, Andreas C. "»Der Computer kann nur wiedergeben, was der Zeichner kann«. Andreas C. Knigge im Gespräch mit Michael Götze." In: Comic Jahrbuch (1988), S. 113–129.  
Added by: joachim 2011-12-02 23:42
Lackaff, Derek und Michael Sales: "Black comics and social media economics. New media, new production models." In: Black Comics. Politics of Race and Representation. Hrsg. v. Sheena C. Howard und Ronald L. Jackson II. New York: Bloomsbury, 2013, S. 65–78.  
Added by: joachim 2019-09-24 00:37
Lamuño, Camilla et al. ComicVision. En remediering af tegneserier. Master (Thesis), Roskilde Universitet 2006 (63 S.).  
Added by: joachim 2010-09-14 00:12
Laubrock, Jochen und Alexander Dunst: "Computational Approaches to Comics Analysis." In: Topics in Cognitive Science 12.1 (2020), S. 274–310.  
Last edited by: joachim 2020-07-23 17:17
Lefèvre, Pascal: "Einde van het papier, lang leve digitale strips en prentenboeken?" In: Strip en illustratie in België. Een stand van zaken en de sociaaleconomische situatie van de sector. Hrsg. v. Pascal Lefèvre und Morgan Di Salvia. Brussel: SMartBe, 2010, S. 87–95.  
Added by: joachim 2014-11-15 17:32
Legrady, Georges: "Modular Structure and Image/Text Sequences. Comics and Interactive Media." In: Comics & Culture. Analytical and Theoretical Approaches to Comics. Hrsg. v. Anne Magnussen und Hans-Christian Christiansen. Copenhagen: Museum Tusculanum, 2000, S. 79–90.  
Last edited by: joachim 2011-10-23 16:58
Liu, Chang-de: "Negative Impact of Digital Technologies on Artists. A Case Study of Taiwanese Cartoonists and Illustrators." In: International Journal of Comic Art 8.1 (2006), S. 456–465.  
Last edited by: joachim 2012-05-29 09:58
Lombard-Cook, Kat: "Jason Shiga’s Meanwhile and digital adaptability of non-traditional narratives in comics." In: Journal of Graphic Novels and Comics 6.1 (2015), S. 15–30.  
Last edited by: joachim 2016-10-22 17:08
Madden, Matt: "Matt Madden’s Brief Comic Book Odyssey." In: Comics Studies Here and Now. Hrsg. v. Frederick Luis Aldama. (Routledge Advances in Comics Studies, 5.) London: Routledge, 2018, S. xv–xvi.  
Added by: joachim 2018-10-03 13:53
Martin, Côme: "With, Against or Beyond Print? Digital Comics in Search of a Specific Status." In: The Comics Grid 7 (2017).  
Added by: joachim 2018-05-24 13:11
McCloud, Scott: Comics neu erfinden. Wie Vorstellungskraft und Technologie eine Kunstform revolutionieren. Hamburg: Carlsen, 2001. (242 S.)  
Added by: joachim 2013-05-26 15:42
---: Réinventer la bande dessinée. Paris: Vertige Graphic, 2006. (241 S.)  
Added by: joachim 2013-05-26 15:48
---: Reinventing Comics. How Imagination and Technology Are Revolutionizing an Art Form. New York: Harper, 2000. (250 S.)  
Last edited by: joachim 2014-04-11 11:29
---: La revolución de los cómics. (Biblioteca creativa.) Barcelona: Norma, 2001. (241 S.)  
Last edited by: joachim 2013-05-26 15:59
Misemer, Leah: "A Historical Approach to Webcomics. Digital Authorship in the Early 2000s." In: The Comics Grid 9 (2019), S. 1–21, .  
Added by: joachim 2020-02-20 18:01
Moula, Evangelia, Tharrenos Bratitsis und Sofia Chalkia: "Adapting Literature Into Comics and Comparing Hand-Made Comics With Digital-Made Ones." In: Journal of Literature and Art Studies 8.10 (2018), S. 1450–1458.  
Added by: joachim 2020-09-27 12:51
Murray, Padmini Ray: "Scott Pilgrim vs the future of comics publishing." In: Studies in Comics 3.1 (2012), S. 129–142.  
Added by: joachim 2013-01-08 14:46
Nakano, Haruyuki: "De Japanse markt voor digitale manga, gedragen door mobiele telefoons." In: Strip en illustratie in België. Een stand van zaken en de sociaaleconomische situatie van de sector. Hrsg. v. Pascal Lefèvre und Morgan Di Salvia. Brussel: SMartBe, 2010, S. 96–109.  
Added by: joachim 2014-11-15 17:21
Nguyen, Nhu-Van, Christophe Rigaud und Jean-Christophe Burie: "Digital Comics Image Indexing Based on Deep Learning." In: Journal of Imaging 4.7 (2018).  
Added by: joachim 2018-11-11 13:38
---: "Digital Comics Image Indexing Based on Deep Learning." In: Journal of Imaging 4.7 (2018).  
Last edited by: joachim 2021-06-24 12:30
Nichols, Jayms: "Comics and Control. Leading the Reading." In: Writing Visual Culture 7 (2015).  
Added by: joachim 2016-09-28 01:02
Nichols, Jayms Clifford: "Comics on Screen. Pages and Places in the Cloud." In: Framescapes. Graphic Narrative Intertexts. Hrsg. v. Mikhail Peppas und Sanabelle Ebrahim. Oxford: Inter-Disciplinary Pr. 2016, S. 93–101.  
Added by: joachim 2018-01-20 17:52
Nishimura, Keiko: "Where program and fantasy meet. Female fans conversing with character bots in Japan." In: Transformative Works and Cultures 12 (2013).  
Last edited by: joachim 2013-05-02 15:14
Oppolzer, Markus: "Reaching an audience. The publication history of David Hine’s Strange Embrace." In: Journal of Graphic Novels and Comics 7.3 (2016), S. 268–282.  
Last edited by: joachim 2020-10-19 13:58
Peaslee, Robert Moses: "Media Conduction. Festivals, Networks, and Boundaried Spaces." In: International Journal of Communication 7 (2013), S. 811–830, .  
Last edited by: joachim 2014-08-27 22:59
Powell, Anna: "The Daemons of Unplumbed Space. Mixing the Planes in Hellboy." In: Deleuze and Film. Hrsg. v. David Martin-Jones und William Brown. Edinburgh: Edinburgh University Press, 2012, S. 173–191.  
Last edited by: joachim 2021-05-14 17:54
Priego Ramirez, Ernesto F. The comic book in the age of digital reproduction. PhD (Doctoral thesis), University College London 2011 (418 S.).  
Last edited by: joachim 2014-08-13 22:59
---: "On Cultural Materialism, Comics and Digital Media." In: Opticon1826 9 (2010).  
Added by: joachim 2013-07-25 02:28
Puentedura, Ruben R. "The Infinite Canvas Reloaded. Digital Storytelling, Webcomics, and Web 2.0". NMC Summer Conference: Monterey Bay, 9.–13. Juni, 2009.  
Added by: joachim 2013-05-04 10:27
Rageul, Anthony: "La bande dessinée numérique, figures et tensions d’un médium hybride." In: Hybridations. Les rencontres du texte et de l’image. Hrsg. v. Laurent Gerbier. (Iconotextes.) Tours: Presses Univ. François-Rabelais, 2014.  
Added by: joachim 2014-08-04 07:20
---: La bande dessinée saisie par le numérique. Formes et enjeux du récit reconfiguré par l’interactivité. Thèse de doctorat Université européenne de Bretagne, École doctorale Arts, Lettres, Langues 2014 (429 S.).  
Added by: joachim 2018-08-20 11:56
---: "On the Pleasure of Coding Interface Narratives." In: The Comics Grid 8.3 (2018).  
Last edited by: joachim 2018-08-20 11:30
Rapatzikou, Tatiana: "Visualizations of Cyber-Gothic Bodies in William Gibson’s Trilogy and the Art of the Graphic Novel." In: Foundation 83 (2001), S. 73–86.  
Last edited by: joachim 2014-04-14 13:08
Reichert, Ramón: "Die Medienästhetik der Webcomics." In: Theorien des Comics. Ein Reader. Hrsg. v. Barbara Eder, Elisabeth Klar und Ramón Reichert. (Kultur- und Medientheorie.) Bielefeld: Transcript, 2011, S. 121–141.  
Added by: joachim 2011-09-30 02:24
Reitsamer, Rosa und Elke Zobl: "Queer-feministische Comics. Produktive Interventionen im Kontext der Do-It-Yourself-Kultur." In: Theorien des Comics. Ein Reader. Hrsg. v. Barbara Eder, Elisabeth Klar und Ramón Reichert. (Kultur- und Medientheorie.) Bielefeld: Transcript, 2011, S. 365–381.  
Added by: joachim 2011-10-02 19:43
Resha, Adrienne: "The Blue Age of Comic Books." In: Inks 4.1 (2020), S. 66–81.  
Last edited by: joachim 2021-07-09 17:36
Sabin, Roger: "Comics on the Web." In: electronic book review 7 (1998).  
Added by: joachim 2017-07-26 13:10
---: "The Crisis in Modern American and British Comics, and the Possibilities of the Internet as a Solution." In: Comics & Culture. Analytical and Theoretical Approaches to Comics. Hrsg. v. Anne Magnussen und Hans-Christian Christiansen. Copenhagen: Museum Tusculanum, 2000, S. 43–57.  
Last edited by: joachim 2011-10-23 17:02
Sackmann, Eckart: "Kindergeschichten." In: Deutsche Comicforschung 1 (2005), S. 117–120.  
Added by: joachim 2009-12-10 20:57
Sanders, Joe Sutliff: "Coda: Whether We Want Them or Not. Building an Aesthetic of Children’s Digital Comics." In: Graphic Novels for Children and Young Adults. A Collection of Critical Essays. Hrsg. v. Michelle Ann Abate und Gwen Athene Tarbox. (Children’s Literature Association Series.) Jackson: Univ. Press of Mississippi, 2017, S. 332–342.  
Last edited by: joachim 2018-09-06 18:03
Singh, Gary: "Stories in the Data." In: IEEE Computer Graphics and Applications 38.3 (2017), S. 4–5.  
Added by: joachim 2017-05-03 10:07
Smith, Craig: "Motion Comics. The Emergence of a Hybrid Medium." In: Writing Visual Culture 7 (2015).  
Added by: joachim 2016-09-28 00:57
Steiling, David: "Reading from Within the Panel." In: ImageTexT 6.2 (2012).  
Added by: joachim 2012-10-08 18:49
Stein, Daniel: "‘Mummified objects’. Superhero comics in the digital age." In: Journal of Graphic Novels and Comics 7.3 (2016), S. 283–292.  
Last edited by: joachim 2020-10-19 14:25
Steirer, Gregory: "No more bags and boards. Collecting culture and the digital comics marketplace." In: Journal of Graphic Novels and Comics 5.4 (2014), S. 455–469.  
Added by: joachim 2015-07-30 17:41
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