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Displaying 1 - 5 of 5 (Bibliography: WIKINDX Master Bibliography)
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Goodbrey, Daniel Merlin. "Digital comics – new tools and tropes." Studies in Comics 4.(2013): 185–98.  
Added by: joachim 1/20/18, 5:12 PM
Goodbrey, Daniel Merlin. "Game comics: An analysis of an emergent hybrid form." Journal of Graphic Novels and Comics 6.(2015): 3–14.  
Last edited by: joachim 1/20/18, 5:11 PM
Goodbrey, Daniel Merlin. "The Sound of Digital Comics." Writing Visual Culture 7 2015. Accessed 28 September. 2016. <http://www.herts.ac.uk/ ... 6/wvc-dc-7-goodbrey.pdf>.  
Added by: joachim 1/20/18, 5:15 PM
Goodbrey, Daniel Merlin. "Foreword." Comic Book Geographies. Ed. Jason Dittmer. Stuttgart: Franz Steiner, 2014. 9–14.  
Added by: joachim 1/20/18, 5:28 PM
Goodbrey, Daniel Merlin. "Images in Space: The challenges of architectural spatiality in comics." Framescapes. Graphic Narrative Intertexts. Eds. Mikhail Peppas and Sanabelle Ebrahim. Oxford: Inter-Disciplinary Pr, 2016. 15–29.  
Added by: joachim 1/20/18, 5:10 PM
WIKINDX 6.6.5 | Total resources: 14146 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Modern Language Association (MLA)


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