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Displaying 1 - 15 of 15 (Bibliography: WIKINDX Master Bibliography)
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Ahern, Sean. "“Oh check it out! I learned the bass line from Final Fantasy II” Scott pilgrim vs. geek culture." Ol3Media 4.10 2011. Accessed 27 December. 2013. <http://host.uniroma3.it ... Media%2010%20Comics.pdf>.  
Added by: joachim 12/27/13, 1:28 PM
Berninger, Mark. "“Scott Pilgrim Gets It Together”: The cultural crossovers of bryan lee o’malley." Transnational Perspectives on Graphic Narratives. Comics at the Crossroads. Eds. Shane Denson, Christina Meyer and Daniel Stein. New York: Bloomsbury, 2013. 243–56.  
Added by: joachim 4/20/13, 12:35 AM
Brown, Kieron Michael. "Musical Sequences in Comics." The Comics Grid 3.9 2013. Accessed 26 June. 2014. <http://www.comicsgrid.com/article/view/cg.aj>.  
Last edited by: joachim 6/20/16, 7:37 PM
Eveleth, Kyle. "Crucial Convergence: scott pilgrim as transmedial test case." Textual Overtures 1 2013. Accessed 8 January. 2021. <https://textualoverture ... o_april2013_eveleth.pdf>.  
Last edited by: joachim 5/25/21, 8:47 PM
Gray, Brenna Clarke. "Border Studies in the Gutter: Canadian comics and structural borders." Canadian Literature (2016): 170–87.  
Added by: joachim 12/20/18, 1:33 PM
Gray, Brenna Clarke and Peter Wilkins. "An Innocent at Home: Scott pilgrim and his canadian multicultural contexts." Representing Multiculturalism in Comics and Graphic Novels. Routledge Research in Cultural and Media Studies. London, New York: Routledge, 2014. 197–211.  
Added by: s5magaub 5/10/16, 10:29 PM
Hollis, Erin. "Scott Pilgrim Vs. the World as Postmodern Parody of Parody Allusion, exclusion, and consumption in the film adaptation." Ol3Media 4.10 2011. Accessed 27 December. 2013. <http://host.uniroma3.it ... Media%2010%20Comics.pdf>.  
Added by: joachim 12/27/13, 5:16 PM
Kashtan, Aaron. "Writing Yourself into the World: Fantasies of handwriting and computer graphics." PhD Diss. University of Florida, 2011.  
Added by: joachim 2/12/18, 2:37 AM
Lizardi, Ryan. "Scott Pilgrim vs. hegemony Nostalgia, remediation, and heteronormativity." Journal of Graphic Novels and Comics 4.(2013): 245–56.  
Last edited by: joachim 8/22/15, 7:17 AM
Ludwig, Logan. Moving Panels: Translating comics to film. Edwardsville: Sequart Research & Literacy Organization, 2015.  
Added by: joachim 4/16/15, 10:16 PM
McKittrick, Megan. "Scott Pilgrim vs. The Veteran Gamer The canonization and commodification of nostalgia in anamanaguchi’s 8-bit video game soundtrack." Reconstruction 14.1 2014. Accessed 4 April. 2015. <http://reconstruction.e ... es/141/McKittrick.shtml>.  
Added by: joachim 4/4/15, 2:39 PM
Murray, Padmini Ray. "Scott Pilgrim vs the future of comics publishing." Studies in Comics 3.(2012): 129–42.  
Added by: joachim 1/8/13, 2:46 PM
Pandey, Anjali. "Hypervisualizing English? ‘reading’ the subtext and supertext in scott pilgrim vs. the world." Ol3Media 4.10 2011. Accessed 27 December. 2013. <http://host.uniroma3.it ... Media%2010%20Comics.pdf>.  
Added by: joachim 12/27/13, 5:20 PM
Pino, Camilo Diaz. "Sound affects: visualizing music, musicians and (sub)cultural identity in beck and scott pilgrim." Studies in Comics 6.(2015): 85–108.  
Last edited by: joachim 9/30/19, 6:30 PM
Thoss, Jeff. "Tell It Like a Game: scott pilgrim and performative media rivalry." Storyworlds across Media. Toward a Media-Conscious Narratology. Eds. Marie-Laure Ryan and Jan-Noël Thon. Frontiers of Narrative. Lincoln: Univ. of Nebraska Press, 2014. 211–29.  
Last edited by: joachim 2/14/15, 5:48 PM
WIKINDX 6.7.0 | Total resources: 14151 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Modern Language Association (MLA)


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