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Displaying 1 - 28  of 28 (Bibliography: WIKINDX Master Bibliography)
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Becker, Thomas. "Matrix versus The Ghost in the Shell: Die neuen Mythen der virtuellen Welt sind nicht mehr allein diskursiv analysierbar." Journal Ethnologie 5 2007. Accessed 4 Nov. 2012. <http://www.journal-ethn ... n_the_Shell/index.phtml>.   
Added by: joachim 04/11/2012, 12:23
Bolton, Christopher. "The Mecha’s Blind Spot: Patlabor 2 and the Phenomenology of Anime." Robot Ghosts and Wired Dreams. Japanese Science Fiction from Origins to Anime. Eds. Christopher Bolton, Istvan Csicsery-Rony Jr. and Takayuki Tatsumi. Minneapolis: Univ. of Minnesota Press, 2007. 123–47.   
Last edited by: joachim 14/06/2017, 11:33
Cavallaro, Dani. The Cinema of Mamoru Oshii: Fantasy, Technology and Politics. Jefferson, London: McFarland, 2006.   
Added by: joachim 04/06/2013, 09:26
Cavallaro, Dani. Anime Intersections: Tradition and Innovation in Theme and Technique. Jefferson, London: McFarland, 2007.   
Added by: joachim 04/06/2013, 17:24
Chateau-Canguilhem, Johann. "Érotismes du corps augmenté dans la bande dessinée: Le Déclic, Ghost in the Shell, Druuna." Captures 4.2 2019. Accessed 3 Mar. 2020. <http://www.revuecaptures.org/node/3979/>.   
Last edited by: joachim 03/03/2020, 20:08
Curti, Giorgio Hadi. "The ghost in the city and a landscape of life: A reading of difference in Shirow and Oshii’s Ghost in the Shell." Environment and Planning D: Society and Space 26.(2008): 87–106.   
Last edited by: joachim 26/11/2016, 18:42
Dinello, Dan. "Cyborg Goddess." Anime and Philosophy. Wide Eyed Wonder. Eds. Josef Steiff and Tristan D. Tamplin. Popular Culture and Philosophy. Chicago: Open Court, 2010. 275–85.   
Added by: joachim 12/08/2011, 17:31
Elias, Amy J. "The Narrativity of Post-Convergent Media: No Ghost Just a Shell and Rirkrit Tiravanija’s “(ghost reader C.H.)”." SubStance 40.(2011): 192–202.   
Last edited by: joachim 11/04/2011, 13:29
Gottschalg, Rainer. "Digitalisierung und »Post-Schöpfung« in Ghost in the Shell (1995): Der japanische Animationsfilm: ein (theologisch-)anthropologischer Diskursort." Weltentwürfe im Comic/film. Mensch, Gesellschaft, Religion. Eds. Theresia Heimerl and Christian Wessely. Religion, Film und Medien. Marburg: Schüren, 2018. 214–35.   
Last edited by: joachim 25/08/2018, 13:26
Marko, Benedict. "Visuelle Labyrinthe: Das Bild der Stadt im Kino Oshii Mamorus." Fremde Welten. Wege und Räume der Fantastik im 21. Jahrhundert. Eds. Lars Schmeink and Hans-Harald Müller. Berlin u. Boston: de Gruyter, 2012. 163–86.   
Added by: joachim 03/07/2016, 23:46
McBlane, Angus. "Just a Ghost in a Shell?." Anime and Philosophy. Wide Eyed Wonder. Eds. Josef Steiff and Tristan D. Tamplin. Popular Culture and Philosophy. Chicago: Open Court, 2010. 27–38.   
Added by: joachim 26/07/2011, 17:35
Monnet, Livia. "Towards the feminine sublime, or the story of ‘a twinkling monad, shape-shifting across dimension’: Intermediality, fantasy and special effects in cyberpunk film and animation." Japan Forum 14.(2002): 225–68.   
Added by: joachim 03/10/2011, 09:10
Monnet, Livia. "Anatomy of Permutational Desire: Perversion in Hans Bellmer and Oshii Mamoru." Mechademia 5.(2010): 285–309.   
Added by: joachim 05/01/2012, 18:01
Monnet, Livia. "Anatomy of Permutational Desire, Part II: Bellmer’s Dolls and Oshii’s Gynoids." Mechademia 6.(2011): 153–69.   
Added by: joachim 05/01/2012, 17:46
Napier, Susan J. Anime from Akira to Howl's Moving Castle: Experiencing Contemporary Japanese Animation. 2nd ed. New York [etc.]: Palgrave Macmillan, 2005.   
Last edited by: joachim 09/02/2011, 18:37
Notaro, Anna. "“Innocence Is Life”: Searching for the Post-Human Soul in Ghost in the Shell 2." International Journal of Comic Art 9.(2007): 610–24.   
Last edited by: joachim 07/06/2010, 00:45
Orbaugh, Sharalyn. "Frankenstein and the Cyborg Metropolis: The Evolution of Body and City in Science Fiction Narratives." Cinema Anime. Critical Engagements with Japanese Animation. Ed. Steven T. Brown. New York [etc.]: Palgrave Macmillan, 2006. 81–111.   
Added by: joachim 23/03/2011, 18:02
Penicka-Smith, Sarah. "Cyborg Songs for an Existential Crisis." Anime and Philosophy. Wide Eyed Wonder. Eds. Josef Steiff and Tristan D. Tamplin. Popular Culture and Philosophy. Chicago: Open Court, 2010. 261–74.   
Added by: joachim 12/08/2011, 17:28
Riechert, Nadja. "»Als würde man plötzlich durch einen Spiegel treten und seinem Ebenbild begegnen«: Geist und Identität in Mamoru Oshiis Ghost in the Shell." Vom Binge Watching zum Binge Thinking. Untersuchungen im Wechselspiel zwischen Wissenschaften und Popkultur. Eds. Martin Böhnert and Paul Reszke. Bielefeld: Transcript, 2019. 203–24.   
Last edited by: joachim 19/03/2019, 20:24
Ruh, Brian. Stray Dog of Anime: The Films of Mamoru Oshii. 2nd ed. New York [etc.]: Palgrave Macmillan, 2004.   
Added by: joachim 15/05/2011, 18:13
Ruh, Brian. "Producing Transnational Cult Media: Neon Genesis Evangelion and Ghost in the Shell in Circulation." Intensities: The Journal of Cult Media 5 2013. Accessed 1 Jul. 2016. <https://intensitiescult ... rculation-brian-ruh.pdf>.   
Added by: joachim 01/07/2016, 09:48
Schaub, Joseph Christopher. "Kusanagi’s body: Gender and technology in mecha‐anime." Asian Journal of Communication 11.(2001): 79–100.   
Last edited by: joachim 26/11/2016, 18:33
Schnellbächer, Tom. "Mensch und Gesellschaft in Oshii Mamorus Ghost in the Shell – Technische Spielerei oder engagierte Zukunftsvisionen?." Nachrichten der Gesellschaft für Natur- und Völkerkunde Ostasiens 77.(2007): 49–67.   
Last edited by: joachim 18/04/2011, 15:23
Shin, Hyewon. "Voice and Vision in Oshii Mamoru’s Ghost in the Shell: Beyond Cartesian Optics." Animation 6.(2011): 7–23.   
Added by: joachim 05/03/2014, 23:57
Silvio, Carl. "Refiguring the radical cyborg in Mamoru Oshii’s Ghost in the Shell." Science Fiction Studies 26.(1999): 54–72.   
Added by: joachim 06/03/2014, 00:15
Ueno, Toshiya. "Japanimation and Techno-Orientalism: Japan as the Sub-Empire of Signs." Documentary Box (1996).   
Added by: joachim 07/08/2011, 16:21
Weida, Jaime. "Ghosts and Girls in the Machine: Technology and the Human in Japanese Visual Popular Culture." Technology & Humanity. Ed. Carol Colatrella. Critical Insights. Englewood Cliffs: Salem Pr. 2012. 256–72.   
Added by: joachim 23/02/2017, 16:17
Wetzel, Michael. "»Henry Goes to Hard-Boiled Wonderland«: Heinrich von Kleists Über das Marionettentheater und sein Fortleben in Mamoru Oshiis Ghost in the Shell." Schreiben nach Kleist. Literarische, mediale und theoretische Transkriptionen. Eds. Anne Fleig, Christian Moser and Helmut J. Schneider. Rombach Wissenschaften, Reihe Litterae. Freiburg im Breisgau: Rombach, 2014. 301–36.   
Last edited by: joachim 22/11/2014, 15:00
WIKINDX 6.8.2 | Total resources: 14514 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Modern Language Association (MLA)