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Displaying 101 - 126  of 126 (Bibliography: WIKINDX Master Bibliography)
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Rogers, Mark C. "Understanding Production: The stylistic impact of artisan and industrial methods." International Journal of Comic Art 8. (2006): 509–17.   
Last edited by: joachim 09/06/2013, 12:28
Rogers, Mark C. "Political Economy: Manipulating demand and “the death of superman”." Critical Approaches to Comics and Graphic Novels. Theories and Methods. Eds. Matthew J. Smith and Randy Duncan. London, New York: Routledge, 2012. 145–56.   
Last edited by: joachim 11/03/2014, 17:06
Romaguera, Gabriel. "Waiting for the Next Part: How the temporal dimensions of digital serialisation have changed author-reader dynamics." Networking Knowledge 8. 4 2015. Accessed 13 Aug. 2015. <http://ojs.meccsa.org.u ... ow/article/view/388/217>.   
Last edited by: joachim 14/08/2015, 06:38
Round, Julia. "“Is this a book?”: Dc vertigo and the redefinition of comics in the 1990s." The Rise of the American Comics Artist. Creators and Contexts. Eds. Paul Williams and James Lyons. Jackson: Univ. Press of Mississippi, 2010. 14–30.   
Last edited by: joachim 11/01/2011, 22:02
Sackmann, Eckart. "Der Verleger als künstlerischer Entscheider: Caspar Braun." Deutsche Comicforschung 7. (2011): 7–14.   
Added by: joachim 30/12/2010, 10:52
Schneider, Greice. "The Joy and the Burden of the Comics Artist: The role of boredom in the production of comics." Comics Forum 2011. Accessed 4 Mar. 2014. <http://comicsforum.org/ ... cs-by-greice-schneider/>.   
Last edited by: joachim 04/03/2014, 14:04
Sergi, Joe. The Law for Comic Book Creators: Essential concepts and applications. Jefferson, London: McFarland, 2014.   
Added by: joachim 14/05/2014, 14:57
Setterblad, Svante. "Vom Künstler zum Leser: Die internationale produktion und distribution von comics." Communications. The European Journal of Communication Research 10. (1984): 129–37.   
Last edited by: joachim 30/01/2013, 00:01
Sharp, Jasper. "Between Dimensions: 3d computer generated animation in anime." Ga-netchū! The Manga Anime Syndrome. Eds. Hans-Peter Reichmann and Stephan von der Schulenburg. Frankfurt am Main: Deutsches Filmmuseum/Deutsches Filminstitut, 2008. 120–33.   
Added by: joachim 15/02/2011, 12:30
Sharp, Jasper. "Between Dimensions: 3d-computeranimation im anime." Ga-netchū! Das Manga Anime Syndrom. Eds. Hans-Peter Reichmann and Stephan von der Schulenburg. Frankfurt am Main: Deutsches Filmmuseum/Deutsches Filminstitut, 2008. 120–33.   
Added by: joachim 23/02/2011, 16:38
Simon, Joe and Jim Simon. The Comic Book Makers. 2nd ed. New Jersey: Vanguard, 2003.   
Added by: joachim 15/07/2011, 18:45
Stahl, Matt. "Privilege and Distinction in Production Worlds: Copyright, collective bargaining and working conditions in media making." Production Studies. Cultural Studies of Media Industries. Eds. Vicki Mayer, Miranda J. Banks and John Thornton Caldwell. London, New York: Routledge, 2009. 54–67.   
Added by: joachim 21/03/2014, 18:21
Stoll, Jeremy. "Follow the River of Stories: Comics, folk culture, and social justice in delhi." PhD Diss. Indiana University, 2012.   
Added by: joachim 24/01/2018, 13:57
Suan, Stevie. "Consuming Production: Anime’s layers of transnationality and dispersal of agency as seen in shirobako and sakuga-fan practices." Arts 7. 3 2018. Accessed 24 Jun. 2021. <https://www.mdpi.com/2076-0752/7/3/27>.   
Last edited by: joachim 24/06/2021, 12:39
Talon, Durwin. Comics above Ground: How sequential art affects mainstream media. Raleigh: TwoMorrows, 2004.   
Last edited by: joachim 05/09/2018, 18:43
Talon, Durwin. "The Technology and Storytelling of Color in the Sequential Narrative: Using color to tell stories." International Journal of the Book 4. (2007): 123–32.   
Last edited by: joachim 05/09/2018, 17:21
Tantimedh, Adi. "Alan Moore: Inside “The Black Dossier”." Comic Book Resources 2007. Accessed 22 Sept. 2015. <https://www.cbr.com/ala ... side-the-black-dossier/>.   
Added by: joachim 22/09/2015, 08:11
Telotte, Jay P. The Mouse Machine: Disney and technology. Urbana, Chicago: Univ. of Illinois Press, 2008.   
Added by: joachim 27/08/2011, 19:48
Telotte, Jay P. "Man and Superman: The fleischer studio negotiates the real." Quarterly Review of Film and Video 27. (2010): 290–98.   
Last edited by: joachim 26/11/2016, 18:23
Verano, Frank. "Spectacular Consumption: Visuality, Production, and the Consumption of the Comics Page." International Journal of Comic Art 8. (2006): 378–87.   
Added by: Deleted user 29/08/2009, 17:06
Walker, Mort. Backstage at the Strips. New York: Mason/Charter, 1975.   
Last edited by: joachim 10/03/2019, 16:24
Wessels-Compagnie, Maaike. "Designing an Information Comic." The Book of Selected Readings 2022. Accessed 15 Jun. 2022. <https://ivla.org/wp-con ... a-Information-Comic.pdf>.   
Last edited by: joachim 15/06/2022, 11:32
Wirag, Lino. "Ästhetische Produktion als Figuration am Beispiel der Comicentwurfsforschung." 2012. Accessed 25 Jun. 2013. <http://www.academia.edu ... ung_Vortragsmanuskript_>.   
Last edited by: joachim 27/06/2013, 15:23
Wirag, Lino. Comiczeichnen: Figurationen einer ästhetischen praxis. Bildnarrative. Bochum: Ch.A. Bachmann, 2016.   
Last edited by: joachim 14/06/2017, 11:31
Woo, Benjamin. "Why is it so hard to think about comics as labour?." Comics Forum 2013. Accessed 22 May. 2015. <http://comicsforum.org/ ... labour-by-benjamin-woo/>.   
Added by: joachim 22/05/2015, 09:27
Yu, Kie-Un. "Global Division of Cultural Labor and Korean Animation Industry." Themes and Issues in Asian Cartooning. Cute, Cheap, Mad, and Sexy. Ed. John A. Lent. Bowling Green: Bowling Green State Univ. Popular Press, 1999. 37–60.   
Added by: joachim 31/03/2011, 15:24
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